Start
Introduction
Dividendia is a free-to-play browser MMO on Robinhood Chain, played straight from a wallet with no download. You gather, craft, cook, fight and trade across four realms, level six skills to 99, and compete on weekly XP ranks that pay real tokenized stocks from an on-chain reward vault.
Two currencies keep the game honest: gold is earned in-game and never leaves it; $DIVI is the on-chain token used for player-to-player trading, the Wheel of Fortune and cashing out. Every $DIVI trade on Pons pays a 3% tax that fills the Treasury, and the Treasury funds the rewards.
Account & Wallet
Your wallet is your account. Login is a gasless signature of a one-time nonce on Robinhood Chain (chain id 4663); the game never asks for a transaction to log in and never holds your keys. Any EVM wallet works (MetaMask, Rabby, Coinbase Wallet). The site will offer to add Robinhood Chain to your wallet the first time.
- Entry: free. No token needed to play.
- Guest mode: play without a wallet. Progress is tied to the browser you used (clearing site data loses it). Guests can do everything except trade on the Market Board, withdraw $DIVI and claim stock rewards.
- Character: one per wallet. Rename from the Skills panel (3 to 16 letters or numbers).
- Sessions: last 7 days; logging in from a second tab disconnects the first.
Your First Session
New characters spawn in Mainland with a Copper Axe, Copper Pick, Fishing Rod and 5 cooked trout. A three-page intro explains the basics, then an 8-step tutorial guides you with a golden arrow and an objective box:
- Chop 3 logs · +30g. Click a tree to start chopping. Your Copper Axe works straight from your bag, no equipping needed. Only weapons and armor get equipped.
- Mine 2 copper ore · +30g. Copper rocks sit east of town. Click one with your Copper Pick in your bag.
- Smelt a Copper Bar · +40g. Walk to the anvil at The Forge (east side of the plaza) and craft a Copper Bar.
- Slay a slime · +40g. Slimes bounce around outside the fences. Click one to fight. Eat trout from your bag to heal.
- Visit Gilda the Banker · +30g. Store your loot at the Bank, north-west of the plaza. Banked items never drop, even in the Wilderness.
- Sell something to Reynard · +30g. The General Store is north-east of the plaza. Sell a log or ore for gold.
- Read the Market Board · +30g. The Market Board north of the plaza is where players trade gold and items for $DIVI.
- Check the Quest Board · +200g. Three fresh quests every day, south of the plaza. Claim rewards there when done.
Finishing pays 250 gold and a Copper Sword. You can skip it from the objective box, but the rewards are gone if you do.
Realms & Maps
Realms overview
Four realms, one shared character. Portals connect them; walk into a portal to travel. Safe realms never drop loot on death. The Wilderness is open PvP.
| Realm | Size | PvP | Combat req. | What is there |
|---|---|---|---|---|
| Mainland | 48×48 | No | 1 | Safe hub. Bank, market, shops, the $DIVI sign. |
| Whisperwood | 56×56 | No | 1 | Forest. Woodcutting, foraging, low-level beasts. |
| The Pond | 40×40 | No | 1 | Lake. Fishing and cooking fires. |
| Wilderness | 64×64 | Yes | 10 | Open PvP. Rich ore, rare mobs, the Bear King. Die and drop a tombstone. |
Mainland
Safe hub. Bank, market, shops, the $DIVI sign.
Portals: Whisperwood at (44, 24), The Pond at (24, 44), Wilderness at (3, 24).
NPCs & services: Gilda the Banker (bank), Reynard the Merchant (shop), Market Board (market), Wheel of Fortune (spinner), Sage Candlewick (sage), Quest Board (quest), Treasury Vault (treasury).
Landmarks: the central plaza with the well, the giant $DIVI market-cap sign at spawn, Gilda's Bank, Reynard's General Store, the Market Board, the Wheel of Fortune, the Quest Board, Sage Candlewick, The Forge (anvil + fire), the Carpenter's bench, and the Treasury Vault.
Whisperwood
Forest. Woodcutting, foraging, low-level beasts.
Portals: Mainland at (3, 28).
Landmarks: the river with plank bridges, Old Oak Grove (stone-circle shrine), Copper Hollow (hunter's cabin), and the palisaded Bandit Camp in the south-east. Wolves aggro within 4 tiles.
The Pond
Lake. Fishing and cooking fires.
Portals: Mainland at (2, 20).
Landmarks: four docks into the lake, fishing huts, boats, the North Shore, and Koi Point with its red torii gate. The only realm with Golden Koi spots outside the Wilderness.
Wilderness
Open PvP. Rich ore, rare mobs, the Bear King. Die and drop a tombstone.
Portals: Mainland at (1, 32).
Landmarks: the lava river, the Ruined Watchtower, Gold Vein (mine cart and mine entrance), Troll Bridge, and the Bear King's Den, a cave ringed with spikes in the south-east. The Bear King respawns 5 minutes after a kill.
Portals & Travel
Click a portal (or walk next to it and click it) to travel. Realm changes show a short loading screen. Your position is saved per realm; you arrive next to the portal you came through. The Wilderness requires combat level 10.
Tombstones
Dying in a safe realm respawns you at that realm's spawn with full HP and nothing lost. Dying in the Wilderness drops your entire inventory and half your carried gold into a tombstone at the spot for 5 minutes. Anyone can loot it, including you. Equipped weapon and armor are kept. Banked items are never at risk.
Core Gameplay
Core loop
- Gather (chop, mine, fish) and fight for gold, items and XP.
- Cook and smith to turn raw materials into food, bars and gear.
- Bank what you want to keep. Sell junk to Reynard, sell the good stuff to players for $DIVI.
- Take on the Wilderness for gold ore, ancient logs, trolls and the Bear King.
- Climb the weekly XP ranks and claim tokenized stock from the reward vault.
Movement & Camera
Click a tile to walk (a gold marker shows the target), or hold WASD / arrow keys. Movement is tile-based at 220 ms per step and is validated by the server. Mouse wheel zooms. The camera follows you. The minimap (top right) shows terrain, you (gold), other players (white), monsters (red), NPCs (blue) and portals (purple); click it to walk there.
Inventory & Hotbar
The bag holds 28 slots. Stackable items share a slot. Click an item for actions: Eat, Equip, Drop, or assign it to a hotbar slot (keys 1 to 8) for one-press eating and equipping. Tools (axe, pick, rod) work from the bag automatically; the best tier you carry is used. Only weapons and armor are equipped.
Resources & Gathering
Click a tree, rock or fishing spot next to you. Each gather takes about 2.4 s (faster with a better tool and higher level), yields one item and XP, and the node depletes after a few hits, respawning in about 25 s.
| Node | Skill | Level | Tool tier | Gives | XP |
|---|---|---|---|---|---|
| Tree | Woodcutting | 1 | 1 | Log | 25 |
| Oak | Woodcutting | 15 | 2 | Oak Log | 60 |
| Ancient Tree | Woodcutting | 40 | 3 | Ancient Log | 160 |
| Copper Rock | Mining | 1 | 1 | Copper Ore | 30 |
| Iron Rock | Mining | 15 | 2 | Iron Ore | 70 |
| Gold Rock | Mining | 40 | 3 | Gold Ore | 190 |
| Fishing Spot | Fishing | 1 | 1 | Raw Trout | 28 |
| Deep Spot | Fishing | 15 | 2 | Raw Pike | 65 |
| Golden Spot | Fishing | 40 | 3 | Raw Golden Koi | 170 |
| Berry Bush | Woodcutting | 1 | none | Berries | 5 |
Skills & Progression
Six skills, levels 1 to 99 on a RuneScape-style curve (level 50 is 101,333 XP, level 99 is 13,034,431 XP). Combat level sets your max HP (10 + 2 per level) and base attack.
- Woodcutting
- Mining
- Fishing
- Cooking
- Crafting
- Combat
Titles appear next to your name: Adept (any skill 50), Champion (combat 70), Outlaw (10 PvP kills), Bear Slayer (killed the Bear King), Grandmaster (any skill 99).
Combat Overview
Click a monster to attack; you walk adjacent and swing every 1.5 s. Damage = attack × (0.5 to 1.1) minus part of the target's defence. Attack = 2 + 60% of combat level + weapon bonus. Defence = 30% of combat level + armor bonus. You auto-retaliate when hit while idle. Eat food to heal (hotbar!). HP regenerates on level-up.
PvE & Mobs
| Mob | Level | HP | Atk | Def | XP | Gold | Drops | Aggro |
|---|---|---|---|---|---|---|---|---|
| Slime | 2 | 12 | 2 | 0 | 18 | 1–4 | Slime Gel 80% | No |
| Wolf | 8 | 30 | 6 | 2 | 55 | 4–12 | Wolf Fang 50%, Berries 30% | Yes |
| Bandit | 15 | 55 | 10 | 5 | 110 | 15–40 | Copper Bar 30%, Copper Sword 5% | Yes |
| Grizzly | 25 | 110 | 16 | 9 | 240 | 30–80 | Bear Pelt 60%, Iron Bar 25% | Yes |
| Cave Troll | 40 | 220 | 26 | 14 | 520 | 80–180 | Gold Ore 40%, Iron Mail 8% | Yes |
| The Bear King | 70 | 900 | 45 | 25 | 3000 | 500–1500 | Bear King Crown 15%, Gold Bar 90%, Bear Pelt 100%, Gilded Blade 5% | Yes |
PvP & Safe Zones
PvP is only possible in the Wilderness. Click another player to attack. Kills count toward the Outlaw title and the weekly PvP column. Everything you carry can be lost there, so bank first. Mainland, Whisperwood and The Pond are safe: no player damage, no loot loss.
Quests, Tutorial, Dailies
The Quest Board in Mainland gives 3 daily quests (UTC), picked for your levels. Claim rewards at the board when done.
| Quest | Task | Gold | XP |
|---|---|---|---|
| Firewood Run | Chop 15 logs. | 60 | 200 woodcutting |
| Copper Call | Mine 12 copper ore. | 70 | 220 mining |
| Fish Fry | Catch 12 trout. | 65 | 210 fishing |
| Camp Chef | Cook 8 trout. | 50 | 180 cooking |
| Slime Time | Slay 10 slimes. | 55 | 200 combat |
| Wolf Cull | Slay 6 wolves. | 120 | 400 combat |
| Oak Order | Chop 10 oak logs. | 150 | 450 woodcutting |
| Iron Will | Mine 10 iron ore. | 160 | 470 mining |
| Smith's Favor | Smelt 6 copper bars. | 90 | 300 crafting |
| Bear Necessity | Slay 3 grizzlies. | 300 | 800 combat |
Fishing
Fishing spots ripple on sand next to water. Trout spots everywhere, Deep spots (pike) at The Pond, Golden spots (koi) at Koi Point and in the Wilderness. Raw fish must be cooked at a fire.
Cooking
Stand next to a campfire and open the crafting panel. Cook Trout (lv 1, +30 XP, heals 8); Cook Pike (lv 15, +75 XP, heals 16); Cook Golden Koi (lv 40, +200 XP, heals 30).
Crafting & Smithing
The Forge (anvil) smelts ore into bars and forges weapons and armor. The Carpenter's bench saws logs into planks.
| Recipe | Station | Level | Input | Output | XP |
|---|---|---|---|---|---|
| Cook Trout | fire | 1 | 1 Raw Trout | Cooked Trout | 30 |
| Cook Pike | fire | 15 | 1 Raw Pike | Cooked Pike | 75 |
| Cook Golden Koi | fire | 40 | 1 Raw Golden Koi | Golden Koi | 200 |
| Smelt Copper | anvil | 1 | 2 Copper Ore | Copper Bar | 20 |
| Smelt Iron | anvil | 15 | 2 Iron Ore | Iron Bar | 55 |
| Smelt Gold | anvil | 40 | 2 Gold Ore | Gold Bar | 150 |
| Saw Planks | bench | 1 | 1 Log | Plank | 10 |
| Copper Sword | anvil | 5 | 3 Copper Bar + 1 Plank | Copper Sword | 80 |
| Iron Sword | anvil | 20 | 3 Iron Bar + 1 Plank | Iron Sword | 220 |
| Gilded Blade | anvil | 45 | 3 Gold Bar + 1 Ancient Log | Gilded Blade | 600 |
| Iron Mail | anvil | 25 | 5 Iron Bar | Iron Mail | 260 |
| Gilded Plate | anvil | 50 | 5 Gold Bar + 2 Bear Pelt | Gilded Plate | 700 |
| Gold Axe | anvil | 42 | 2 Gold Bar + 1 Ancient Log | Gold Axe | 400 |
| Gold Pick | anvil | 42 | 2 Gold Bar + 1 Ancient Log | Gold Pick | 400 |
Economy
Economy Overview
Gold is off-chain and earned. $DIVI is on-chain and traded. They meet on the Market Board. Sinks: shop purchases, the Wheel of Fortune (50% burned), the market fee, and the tombstone tax of the Wilderness.
Gold
Earned from monsters, quests and selling to Reynard (60% of value). Spent at the General Store on tools, blades and mail. Half of carried gold drops on a Wilderness death.
| Item | Buy | Sell |
|---|---|---|
| Copper Axe | 60g | 24g |
| Copper Pick | 60g | 24g |
| Fishing Rod | 45g | 18g |
| Copper Sword | 90g | 36g |
| Leather Vest | 75g | 30g |
| Iron Axe | 270g | 108g |
| Iron Pick | 270g | 108g |
| Reinforced Rod | 240g | 96g |
| Iron Sword | 390g | 156g |
| Iron Mail | 450g | 180g |
Marketplace
The Market Board in Mainland lists gold and items for $DIVI. Sellers keep 95%; the 5% fee goes to the Treasury. Listings stay until bought or cancelled. Buying uses your in-game $DIVI balance.
Wheel of Fortune
250 $DIVI per spin. Half is burned forever, half goes to the Treasury. Prizes: 150 gold (30%), 400 gold (20%), 10 cooked pike (15%), 3 iron bars (12%), 1,200 gold (10%), a Golden Koi (6%), 2 gold bars (4%), a Gilded Blade (2%), the 10,000 gold jackpot (1%).
$DIVI Token
$DIVI is a fixed-supply token of 1,000,000,000 launched on Pons Launchpad (Robinhood Chain). Every trade pays a 3% tax:
- 2% to the Treasury, which buys tokenized stocks for the reward vault
- 0.5% to liquidity
- 0.5% to operations
In game, $DIVI is a custodial balance: deposit by sending $DIVI to the game's deposit address (credited after 1 confirmation), withdraw at Gilda's Bank (daily cap 50,000). The market-cap sign at spawn and the Sage's crystal show the live price.
Treasury & Tiers
The Treasury is the wallet that receives the tax, the market fee and the Wheel's share. Its size in ETH sets the tier, and the tier sets how many ranked players get paid each week and which stocks are in the pool. The Treasury Vault in Mainland shows live balances and progress to the next tier.
| Tier | Treasury | Players paid weekly | Stock pool | Perks |
|---|---|---|---|---|
| Copper Treasury | 0 ETH+ | 3 | NVDA | Top 3 weekly XP claim tokenized NVDA · Boss kills logged for future bounties |
| Silver Treasury | 2 ETH+ | 10 | NVDA · AAPL | Top 10 weekly XP paid · Bear King bounty: first kill of the week earns a stock bonus · Double XP weekends |
| Gold Treasury | 10 ETH+ | 25 | NVDA · AAPL · HOOD | Top 25 weekly XP paid · Monthly Dividend Day: every player with 5+ active days gets a stock airdrop · PvP king of the week bounty |
| Diamond Treasury | 50 ETH+ | 50 | NVDA · AAPL · HOOD · TSLA · SPY | Top 50 weekly XP paid · Dividend Day doubles · Realm events with stock drops · Guild vault rewards |
Stock Rewards & Claims
Every ISO week (Monday 00:00 UTC) the XP ranks close. The top N (by tier) receive a signed claim for tokenized stock from the RewardVault contract on Robinhood Chain. Open Ranks, see last week's result, press Claim, confirm the transaction in your wallet. One claim per rank per token, capped per day on-chain. Where a wallet is not eligible for a given stock token, the reward is paid in $DIVI instead.
Banking & Storage
Gilda's Bank stores unlimited stacks. Deposit one, deposit all, withdraw one, five or all. Banked items never drop. The DIVI tab handles withdrawals to your wallet.
Social & Controls
World Chat
Press Enter to chat with everyone in your realm. Messages show as bubbles over heads for a few seconds. System lines announce level-ups, boss kills and Wilderness deaths.
Keybindings
| Key | Action |
|---|---|
| Click | Walk / interact |
| W A S D / arrows | Walk |
| 1 – 8 | Hotbar |
| I | Bag |
| K | Skills |
| Q | Quests |
| P | Wallet |
| L | Ranks |
| H | Help |
| M | Mute |
| Enter | Chat |
| Esc | Close panel |
| Mouse wheel | Zoom |
Item Index
| Item | Type | Tier | Value | Notes |
|---|---|---|---|---|
| Log | resource | 1 | 4g | Freshly cut wood. |
| Oak Log | resource | 2 | 12g | Sturdy oak. |
| Ancient Log | resource | 3 | 40g | From the Wilderness elders. |
| Copper Ore | resource | 1 | 6g | Soft reddish ore. |
| Iron Ore | resource | 2 | 18g | Heavy grey ore. |
| Gold Ore | resource | 3 | 60g | Glitters. Wilderness only. |
| Raw Trout | resource | 1 | 5g | Needs cooking. |
| Raw Pike | resource | 2 | 14g | A big one. |
| Raw Golden Koi | resource | 3 | 45g | Rare. Lucky. |
| Berries | food | 1 | 2g | Heals 3. Heals 3. |
| Cooked Trout | food | 1 | 12g | Heals 8. Heals 8. |
| Cooked Pike | food | 2 | 30g | Heals 16. Heals 16. |
| Golden Koi | food | 3 | 90g | Heals 30. Heals 30. |
| Copper Bar | bar | 1 | 16g | Smelted copper. |
| Iron Bar | bar | 2 | 45g | Smelted iron. |
| Gold Bar | bar | 3 | 150g | Pure gold. |
| Plank | material | 1 | 10g | Cut lumber. |
| Copper Axe | tool | 1 | 40g | Cuts tier 1 trees. |
| Iron Axe | tool | 2 | 180g | Cuts tier 2 trees. Faster. |
| Gold Axe | tool | 3 | 700g | Cuts anything. |
| Copper Pick | tool | 1 | 40g | Mines tier 1 rocks. |
| Iron Pick | tool | 2 | 180g | Mines tier 2 rocks. |
| Gold Pick | tool | 3 | 700g | Mines anything. |
| Fishing Rod | tool | 1 | 30g | Catches fish. |
| Reinforced Rod | tool | 2 | 160g | Catches bigger fish. |
| Copper Sword | weapon | 1 | 60g | +4 attack. +4 attack. |
| Iron Sword | weapon | 2 | 260g | +9 attack. +9 attack. |
| Gilded Blade | weapon | 3 | 900g | +16 attack. +16 attack. |
| Leather Vest | armor | 1 | 50g | +3 defence. +3 defence. |
| Iron Mail | armor | 2 | 300g | +8 defence. +8 defence. |
| Gilded Plate | armor | 3 | 1100g | +15 defence. +15 defence. |
| Bear Pelt | misc | 2 | 80g | Warm. Sells well. |
| Bear King Crown | misc | 3 | 2500g | Proof you slew the Bear King. |
| Wolf Fang | misc | 1 | 15g | Sharp. |
| Slime Gel | misc | 1 | 3g | Sticky. |
Security & Fair Play
The server is authoritative: every timer, roll and drop is computed server-side; clients only send intents. Wallet login is a signed message, never a transaction. The reward vault has per-token daily caps and a pause switch. Bots are banned; XP is the only ranking.
Troubleshooting & FAQ
- I cannot connect.
- Reload. If a "Disconnected" card appears, press Reconnect. Realm changes reload the page on purpose.
- No wallet found.
- Install MetaMask or Rabby, then reload. Mobile: open the site inside the wallet's browser.
- My tools do not equip.
- They are not meant to. Tools work from the bag; only weapons and armor equip.
- Is Robinhood the broker involved?
- No. Dividendia is an independent game on Robinhood Chain, the public L2.
Generated from the game's data files on 2026-09-14. Numbers here are the numbers the server uses.